Have you endured the frustrations of prototyping a piece of VR or AR?
Crafting an immersive experience is a process that requires the input of a wide range of creative voices. However, the primary tools for professional VR and AR creation require a high level of specific expert knowledge to use effectively.
The complexity of these tools often slows down and complicates initial experience prototyping, as well as imposing a significant barrier to entry for newcomers to this youthful industry and art form.
Stagemaker is a toolkit which enables multi-disciplinary creative teams to quickly work together in the creation of early-stage 3D experiences. Using the toolkit, two or more practitioners cohabit a 3D space – one in-headset and one on the computer, co-designing, testing out positioning, scale and pacing of animations and assets as they work.
It works within your Unity project and generates assets which can immediately be pulled into a range of professional tools for further development – allowing practitioners from a wide range of backgrounds to focus on their creative challenges, rather than wrestling with the complexity of software tools.
Stagemaker – from concept to greybox in an afternoon.
Stagemaker is a prototype rather than a tool ready for market. If you are interested in using it, get in touch.
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